---
title: "V-Ray App SDK"
canonical: "https://documentation.chaos.com/space/VMAX/113586480/V-Ray%20App%20SDK"
format: markdown
---
### **What is V-Ray Application SDK?**

V-Ray Application SDK comes packed along with your V-Ray for 3ds Max installation.

<span style="color: #202124">The V-Ray Application SDK (AppSDK) allows third-party integrators to create and/or manipulate V-Ray scenes, initiate and control a rendering process that makes use of the V-Ray engine. V-Ray AppSDK provides a high-level API that enables users to load scenes, render them in-process as well as in distributed mode and also manipulate the scene objects known as V-Ray plugins. V-Ray AppSDK can load and save/export .vrscene files exported from DCC applications such as Autodesk 3ds Max, Maya, etc.</span>

<span style="color: #202124">The bundled AppSDK binding is for Python 2.7 and 3.8 (since V-Ray 5, update 1.3).</span>

<span style="color: #202124">Python 3.12 is supported, starting with </span><span style="color: #202124">**V-Ray 7**</span><span style="color: #202124">. </span>


For full documentation of V-Ray Application SDK, please refer to [V-Ray Application SDK](https://docs-chaos.atlassian.net/wiki/spaces/APPSDK).

To download SDK samples and sample scenes, you can [download and unpack the official V-Ray App SDK build](https://download.chaosgroup.com/?platform=47&product=49) that contains them. Once installed, by default they reside in **C:\Program Files\Chaos\V-Ray\AppSDK\examples** and **C:\Program Files\Chaos\V-Ray\AppSDK\scenes**.