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title: "OBJ GEO PLY to .vrmesh converter"
canonical: "https://documentation.chaos.com/space/VMAX/113586524/OBJ%20GEO%20PLY%20to%20.vrmesh%20converter"
format: markdown
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This page provides information on the OBJ GEO PLY to .vrmesh converter.

## <span style="color: #000000">**Overview**</span>

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## <span style="color: #000000">**Installation**</span>

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The ply2vrmesh converter can be opened from the following location:

**Start Menu > Programs > V-Ray for 3ds Max > Tools > OBJ GEO PLY to .vrmesh converter **for Windows 10 and earlier.

**Start Menu > All apps > V-Ray for 3ds Max > OBJ GEO PLY to .vrmesh converter **for Windows 11.


Start the **ply2vrmesh **executable from:

**C:\Program Files\Chaos\V-Ray\3ds Max 20xx\bin **for V-Ray for 3ds Max 2021 or earlier.

**C:\ProgramData\Autodesk\ApplicationPlugins\VRay3dsMax20xx\bin** for 3ds Max 2022 or later.



> Macro (excerpt-include)



## **Notes** 

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- The converter works with most of the popular *.ply* formats, both ASCII and binary, big-endian, or little-endian.
- In addition to the geometric data (faces and vertices), the converter recognizes some of the most common additional channels such as diffuse surface color. Vertex colors are recognized if they are specified as "red", "green", and "blue" or "diffuse_red", "diffuse_green", and "diffuse_blue" vertex properties.
- Surface colors can be visualized by applying a Vertex Color texture in the diffuse slot of the corresponding V-Ray Proxy object(s).