---
title: "V-Ray Lister"
canonical: "https://documentation.chaos.com/space/VMAX/113587102/V-Ray%20Lister"
format: markdown
---
This page provides information about the V-Ray Lister. Overview The V-Ray Lister provides an easy and quick way to manage the settings of all cameras and lights in a scene through one window. The V-Ray Lister has three tabs: Lights and Cameras replace the old  V-Ray Light Lister  and  V-Ray Camera Lister , available in earlier V-Ray versions. The  Lights  tab offers a handy way to modify many common attributes of all lights in the scene, both V-Ray lights and standard 3ds Max lights. The  Cameras  tab allows you to modify the settings of multiple cameras (V-Ray and standard 3ds Max cameras), as well as to copy and paste settings from one camera to another. The  Geometry  tab allows you to modify the settings of V-Ray Geometries. UI Path: ||V-Ray menu|| >  V-Ray Lister ||V-Ray Toolbar|| >  V-Ray Lister  icon   General Settings Here are the main components of the Lister. They are available for all tabs: Filters  – Filters the objects by Groups, Layers, and Selection sets. Search bar  – Searches for an object. You need to enter at least 3 symbols in the field. If a filter is applied, it searches only from the stack with the filtered objects. Options  – Offers options for loading, saving and resetting layouts. Load Layout  – Opens the  Choose settings file to load  window and loads a  .vrlst  layout file.  See the  Default and Custom Layouts section  for more information. Save Layout  – Opens the  Choose saved file destination  window and saves the current settings as a layout preset in a  .vrlst  format. Reset Layout  – Resets the layout to its default state. Display options  – Opens the  Display options  dialog where you can add or remove shown parameters. Note that some of the additional columns contain settings that should not be modified, as the modifications would have no effect. However, V-Ray provides access to them, and you can check their default values. Titlebar  – All cells except for the first 4 cells can be rearranged. The first 4 cells are always going to stay in the same order. The  Name  cell is stretchable, while the rest of the cells are not. Statistics for selection  – Shows the number of selected objects. Deselect  – Deselects all objects. The number of instanced lights or cameras is marked in brackets in front of the object’s name. Note that the Lights and Cameras tabs can be rearranged by dragging them. Click on the image to enlarge it Selection The following options are available for all tabs:  – Indicates an unselected light, camera, or geometry.  – Indicates a selected light, camera, or geometry.  – Indicates a combination of selected and unselected lights/cameras/geometry under the same row of instances. If all instances are selected, the circle becomes fully blue, and the opposite - if all instanced lights/cameras/geometry are deselected, the circle becomes gray. Press  Ctrl  and click the  Selection  (   )   icon of a to make a multiple selection. Press  Ctrl  while clicking on multiple rows without selecting any of the settings, then change a setting and the change will be propagated to all selected lights/cameras/geometry. Click on the image to enlarge it Visibility The following options are available for all tabs:  – Indicates that the light, camera, or geometry is visible.  – Indicates light, camera, or geometry is invisible.  – Indicates a combination of visible and invisible lights/cameras/geometry under the same row of instances. Press  Ctrl  and click the  Visibility  (   )   icon of an object to make a multiple selection. Default and Custom Layouts The VRayLister layout can be customized by reordering the columns and tabs, switching the order of the main Lights and Camera tabs, choosing what parameters to display per light or camera type through the Display options, as well as by tweaking filters, size, position, search. These changes can be saved to a . vrlst  layout preset file and then loaded. A default layout is stored in the  vraylisteruser.vrlst  file, which is located in:  C:\Users\%user%\AppData\Local\Autodesk\3dsMax\20## - 64bit\ENU\en-US\plugcfg  where ## stands for the version of 3ds Max used. Every time you open a new scene, the  .vrlst  file in the ENU folder is loaded automatically. When closing the VRayLister, the default layout file gets overwritten and any new changes are considered as part of the new default. To  save  a layout preset, go to Options button > Save layout and specify the name and location of the file. The saved file serves as a backup file of the layout. You can save as many layouts as you want. To  load  another layout preset, go to Options button > Load layout. Once the VRayLister is closed, t he newly loaded layout will override the current one in the vraylisteruser.vrlst file. Lights Tab The Lights tab controls common parameters for all lights in the scene. Lights can be enabled or disabled from the  Enable  checkbox. In the Light tab, instanced lights appear as a single entry with a dropdown. Editing any parameters for the entry affects all instances. The dropdown can be used to select a specific instance in the viewport. For more information on the parameters displayed for V-Ray lights in the Lister, see the respective page for the specific light type. Cameras Tab The Cameras tab controls common parameters for all cameras in the scene. The  Look through  (   ) icon sets the active viewport to look through the specified camera. For more information on the parameters displayed for V-Ray Physical Camera in the Lister, see the  VRayPhysicalCamera  page. Note that changes done to the parameters in the Camera tab cannot be undone from the  Edit  >  Undo  menu. Geometry Tab The Geometry tab controls common parameters for V-Ray objects in the scene. Currently, the available geometric objects include  VRayProxy ,  VRayFur ,  VrayClipper ,  VRayDecal ,  VRayScene , and  VRayGaussiansGeom .  Click on the image to enlarge it