---
title: "VRayParallaxTex"
canonical: "https://documentation.chaos.com/space/VMAX/707789184/VRayParallaxTex"
format: markdown
---
This page provides information on the Parallax Map.


## **Overview**

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## **Basic Parameters**

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### **Example: Geometry Plane**

The image on the left shows a Plane object with default VRayMtl and VRayEdgesTex in the Diffuse slot behind the glass. The image on the right shows the difference with the applied material with VRayParallaxTex in the Self-Illumination slot.



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### **Example: Mid Layer Depth**

This example shows the usage of different Mid layer Depths. **Depth **= 2.5.



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### **Example: Depth**

The following images illustrate the varying intensities of the parallax effect achieved through adjusting the depth parameter.   
This parameter influences the perception of depth in a visual representation, with higher values increasing the sense of dimensionality.



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### **Example: Layers On/Off**

This example shows the difference between the Layers switched on and off.



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### **Example: Rotation**

This example illustrates a 180-degree view of a building with parallax textures applied to all its windows.