---
title: "Raw GI"
canonical: "https://documentation.chaos.com/space/VMAYA/111738939/Raw%20GI"
format: markdown
---
This page gives an overview of the Raw Global Illumination render element and how it may be used in compositing.


## **Overview**

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## **Attributes**

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## **Common uses**

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Once the scene is rendered, the Raw Global Illumination Render Element is useful for changing the appearance of indirect lighting in a compositing or image editing application. Below are examples of its use.


## **Underlying Compositing Equation**

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vrayRE_Raw_GI x [vrayRE_Diffuse](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111739040) = [vrayRE_GI](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111738967)


![image](media://175c04b1-15fc-4752-976a-214db6cd3b59)



## **Notes**

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- When Raw Global Illumination is needed in composite, please make sure to also render the Global Illumination render element ([vrayRE_GI](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111738967)) as well.
- There is initial support for Raw GI render element on V-Ray GPU.