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title: "Toon"
canonical: "https://documentation.chaos.com/space/VMAYA/111739038/Toon"
format: markdown
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<span style="color: #000000">This page provides details on the  V-Ray Toon Render Element.</span>

## <span style="color: #000000">**Overview**</span>

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<span style="color: #000000"> </span>

## <span style="color: #000000">**Attributes**</span>

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**Common Uses**

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The <span style="color: #000000">V-Ray Toon Render Element</span> is useful for changing the appearance of a render in a compositing or image editing application. The vrayRE_Toon pass holds a mask for the toon outlines (the toon color is not present in it).  
It has an option to invert its output so instead of white lines on a black background, we can get the opposite. It also supports opacity set from the toon effect.


## **Notes**

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- For the toon effect to be visible in the <span style="color: #000000">V-Ray Toon Render Element, the </span><span style="color: #000000">[VRayToon](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111740365)</span><span style="color: #000000"> node must be present and active.</span>
- <span style="color: #000000">When the </span><span style="color: #000000">**Do reflections/refractions**</span><span style="color: #000000"> option is enabled for the </span><span style="color: #000000">[V-Ray Toon](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111740365)</span><span style="color: #000000"> node, then in order for all reflected and refracted toon lines to be present in the render element, you need to set the V-Ray materials' reflection and refraction to </span><span style="color: #000000">**Affect All channels**</span><span style="color: #000000">. Lights must also be turned on within the scene or no reflections/refractions will be present in the render.</span>
- <span style="color: #000000">This render element is not supported with V-Ray GPU rendering.</span>