---
title: "Coat Glossiness"
canonical: "https://documentation.chaos.com/space/VMAYA/111739048/Coat%20Glossiness"
format: markdown
---
This page provides information on the Coat Glossiness Render Element.

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## **Overview**

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The Coat Glossiness Render element is <span style="color: #003366">analogous</span> to the [Reflection Glossiness Render Element](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111739798). <span style="color: #172b4d">This channel holds a float number with the value set in the Coat Glossiness parameter in the </span><span style="color: #172b4d">[VRayMtl Coat Layer](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111746714)</span><span style="color: #172b4d">.</span>


<span style="color: #000000"> </span>

> Macro (rw-ui-expands-macro)
> 
> > Macro (rw-expand)
> 
> ![image](media://c24763b4-2985-4955-864f-7c6f67c2e221)
> 
> 
> To use render elements, select from the Available render elements column and click the **Add** button to add the passes you wish to generate at render time. When you render the scene, the added render elements listed in the column on the right, will also render, which can be viewed from the [VFB](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111739034) window's channel drop-down menu.
> 
> For more information on the parameters on this dialog, see the [Render Elements tab](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111745311) page.

## **Attributes**

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