---
title: "3.30.02"
canonical: "https://documentation.chaos.com/space/VMAYA/111739070/3.30.02"
format: markdown
---
*Official update*

**Date** – April 15, 2016

 

## **Bug Fixes**

---

### V-Ray

- Fixed OpenSubdiv slow-down with meshes missing uv/color data in some areas
- Fixed invalid colors produced by the subdivision for meshes with zero-length normals
- Layer overrides were not working on the "Renderable Camera" option
- The GUI license was not released immediately after .vrscene export without rendering
- Renderable curves now don't impose 2000 segments limit
- The progressive sampler didn't change the AA type in baking for big textures to preserve memory
- Local subdivs have been disabled for swatch rendering
- Fixed a crash with tiled OpenEXR and TIFF files on Linux
- Fixed a crash when exporting vrscene file on Linux
- Fixed undo not working after vrayUpdateVRayCommonGlobalsTab command

### V-Ray RT Viewport

- Fixed issues with the camera pan and zoom

### V-Ray RT / GPU

- Fixed a crash with the GPU production render

### VFB

- The color corrections were always applied to single channel EXR

### Quick Settings

- The sampling values were not matching the new V-Ray defaults

### VRayProxy

- Fixed a crash in batch on Linux when the proxy file fails to load
- The proxy material was not changing the current material connection properly
- The shader names in the proxy material were not always set correctly with "use full names"
- Fixed slowdown with alembic in a specific scene
- Fixed a crash with alembic particles when scrubbing in Viewport 2.0

### VRayScene

- The .vrscene file was not released after loading
- The viewport preview was not updated for animated scenes

### VRayVolumeGrid

- Fixed the registering in the Maya's File Path Editor
- Fixed random artifacts with the heat haze render mode
- Fixed the heat haze render mode to work with the probabilistic rendering option

### VRayLightDome

- Fixed error message appearing when assigning texture to VRayLightDome

### VRayMtl2Sided

- Fixed slow rendering with GI

### VRayFastSSS2

- Fixed invalid colors produced in some rare cases

### VRayStochasticFlakesMtl

- Fixed missing subdivs slider

### VRaySwitchMtl

- Fixed wrong rendering if there are empty sub-material slots

### VRayTriplanar

- Fixed artifacts with the "Random..." options on Linux/OSX
- Fixed slow rendering when used for displacement
- Fixed texture offset and rotation now work

### VRayCurvature

- Fixed issue causing the usage of geometry normals instead of smooth normals for opaque objects

### Geometry

- Animating transform will not trigger geometry export in Maya 2016

### Installer

- Previous versions of V-Ray could not be uninstalled properly on OSX
- Windows Installer was missing vraymayaspawner.exe in standalone install mode