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title: "Advanced Scatter Features"
canonical: "https://documentation.chaos.com/space/VMAYA/111739282/Advanced%20Scatter%20Features"
format: markdown
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This page offers information on Camera clipping, Transformations, and Areas rollouts of Chaos Scatter in Maya.


## **Camera Clipping**

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## **Transformations**

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### **Translation**


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### **Example: Translation**


This example shows how the randomized translation affects the scattered rocks with and without Step calculated.


### **Rotation**

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### **Example: Rotation and Step**


This example shows the randomized rotation of the instances within a given axis range. The last three images show the rotation with a set **Step **size.


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### **Example: Preserve Model Rotation**


This example compares two cases - when the original model is rotated (at 90°) but Preserve Model Rotation is disabled, and when the original model is rotated and the Preserve Model Rotation is used.


### **Look At**

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### Example: Look At 


In this example, the sunflower objects are scattered along a plane and the **Look At** option is enabled. The VRaySun is assigned as the **Target object**, and it is moved along the sky as if it was setting over the horizon. The **Horizontal** option is enabled, allowing the sunflowers to rotate more realistically. Slide through the images to see the movement of the sunflowers.


### **Scale**

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### **Example: Scale**


This example shows how the instanced flower objects are scaled using Uniform Scaling and without using it. In addition, the Step and Preserve Model Scale parameters are demonstrated.


## **Areas**

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### **Example: Include and Exclude**


In this example, a cylinder is used as an object in either the list of included or excluded objects.


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### Example: Falloff


For this example, an include list is used. Notice how the grass spreads around the object depending on the near and far falloff.


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### Example: Include Curves Animation


Chaos Scatter parameters can be animated. In this example, the** Include Curves** list is animated. Using the Near and Far parameters, you can create effects like growing a forest.

![image](media://bb948b03-0d7f-433e-8f47-edfb538ac201)


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