---
title: "V-Ray Application SDK"
canonical: "https://documentation.chaos.com/space/VMAYA/111739452/V-Ray%20Application%20SDK"
format: markdown
---
**What is V-Ray Application SDK?**

V-Ray Application SDK comes packed along with your V-Ray for Maya installation.

<span style="color: #202124">The V-Ray Application SDK (AppSDK) allows third-party integrators to create and/or manipulate V-Ray scenes, initiate and control a rendering process that makes use of the V-Ray engine. It provides a high-level API that enables users to load scenes, render them in-process as well as in distributed mode and also manipulate the scene objects known as V-Ray plugins. V-Ray AppSDK can load and save/export ".vrscene"-files exported from DCC applications such as Autodesk 3ds Max, Maya, etc.</span>

<span style="color: #202124">The AppSDK shipping with V-Ray for Maya comes only with the Python binding that matches the one V-Ray for Maya is built for. Thus, the Python 3 builds only have AppSDK with Python 3 binding, and the Python 2 builds only have AppSDK with Python 2 binding. </span>


For full documentation of V-Ray Application SDK, please refer to [V-Ray Application SDK](https://docs-chaos.atlassian.net/wiki/spaces/APPSDK).

To download SDK samples and sample scenes, you can [download and unpack the official V-Ray App SDK build](https://download.chaosgroup.com/?platform=47&product=49) that contains them. Once installed, by default they reside in **Program Files > Chaos > V-Ray > AppSDK > examples** and **Program Files > Chaos > V-Ray > AppSDK > scenes.**