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title: "Render ID"
canonical: "https://documentation.chaos.com/space/VMAYA/111739844/Render%20ID"
format: markdown
---
This page provides information on the Render ID Render Element which renders individual objects with different colors based on their internally assigned IDs.

## **Overview**

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## **Attributes** 

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##   
**Common Uses**

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A common usage of this is to use the colors produced in the **Render ID** render element to create a mask or alpha channel in post production that covers everything with that **Color**. Another use is when you have a scene with many similar looking parts with similar shading and have the **Render ID** above this, desaturated of all color and set to an Overlay mode with a low opacity to add variation. A variation on this is to use the resulting desaturated **Render ID** render element as a luminance mask to then control color correction, etc.