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title: "VRayPointParticleMtl"
canonical: "https://documentation.chaos.com/space/VMAYA/111740012/VRayPointParticleMtl"
format: markdown
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This page provides some details on the settings available for the Point Particle Material in V-Ray.


## **Overview**

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> Macro (rw-ui-expands-macro)
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> > Macro (rw-expand)
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> ||Right-click on the geometry|| **>** Assign New Material... **> VRay** section **> VRay Point Particle Mtl**
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> ![image](media://9c309f64-476f-4c13-a790-c09f9c9d4c1e)
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> ||V-Ray Shelf|| **> **Right-click to** Create V-Ray Materials **button **> VRay Point Particle Mtl**
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> ![maya2025_72010_Shelf_VRayMtls.png](media://6d4d65a4-9751-45e3-a768-317119f6c4d2)
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> ||Hypershade||** > Window** tab** >** **Create... > VRay **section **> VRay Point Particle Mtl**
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> ![image](media://5a8769e1-0049-46f6-888c-f98a7fa7fbde)

## **Parameters**

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### **Example: The Effect of the Phase Function Parameter**

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In the images below, we have particles randomly distributed in a plane, with two spherical lights behind and in front of the plane. The images show how the particles scatter the light coming from the spherical lights depending on the phase function parameter.



## **Notes**

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- If the material is applied to spherical particles or regular geometry, it will render as a normal diffuse material.