---
title: "Texture Attributes"
canonical: "https://documentation.chaos.com/space/VMAYA/111740032/Texture%20Attributes"
format: markdown
---
This page provides information on V-Ray Attributes that can be added to standard Maya textures.

 

##  **Overview** 

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##  **Texture Input Gamma** 

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## **Allow Negative Colors** 

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##  **Texture Filter** 

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> Macro (anchor)



### Example: Texture Filters

 

The texture used here is a black and white texture map with resolution of 1024x1024 pixels. For the purpose of the example, it is zoomed to a great extend. 

 

 

## **Texture Filter Blur**

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##  **Texture Format** 

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## **Image File List**

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## **Ignore Data Window**

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## **Projection Options**

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### Example: Include Overscan

 

This example shows a projection that has the **Include overscan** option switched on compared to the same projection with the option switched off.

## **Additional Outputs**

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