---
title: "How to Create a Global Override Material"
canonical: "https://documentation.chaos.com/space/VMAYA/111740381/How%20to%20Create%20a%20Global%20Override%20Material"
format: markdown
---
This tutorial outlines how to add a global material override for all objects in the scene with V-Ray for Maya.


## **Overview**

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An override material, or a global material override, applies the same material to all scene objects. This can be useful for evaluating the scene lighting by creating a uniformly shaded rendering.

The override is applied to a render layer that includes all scene objects.

The Render Setup layer system, in **Maya 2016.5 and later**, provides flexibility for excluding some objects from the override or adding a different override to them, as needed.

This tutorial covers the setup for both the new Render Setup layers and the Legacy render layers in Maya.

Want to follow along but don’t have a license?


> Macro (ui-button)





## **Render Setup Layers Workflow**

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## **Legacy Render Layers Workflow**

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