---
title: "V-Ray Enmesh"
canonical: "https://documentation.chaos.com/space/VMAYA/111740450/V-Ray%20Enmesh"
format: markdown
---
This page offers information about V-Ray Enmesh in Maya. 


## **Overview**

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> Macro (rw-ui-expands-macro)
> 
> > Macro (rw-expand)
> 
> > Macro (legacy-content)

## **Workflow**

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## **Basic Parameters**

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## **Tiling Options**

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### Example: Tiling


The following example shows how Enmesh is used on a simple plane to coat it with a pattern of torus objects. The pattern is controlled via the **Tiling **parameters and the tori are included in the **Reference Objects list**.

The **Crop box X, Y **and** Z** are set at the following values respectively: **3.15**, **1.125**, **4.4**.


> Macro (anchor)





The tiling pattern changes considerably when **Tiling** values change:

## **Notes**

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- V-Ray Enmesh is incompatible with render-time created geometry like displacement and V-Ray Fur.