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title: "Lens Effects Layer"
canonical: "https://documentation.chaos.com/space/VMAYA/111740470/Lens%20Effects%20Layer"
format: markdown
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This page provides information on the Lens Effects layer found in the V-Ray Frame Buffer.


## **Overview**

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## **Lens Effects controls**

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> Macro (anchor)



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### **Example: Size**


  
> Macro (anchor)



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### **Example: Bloom / Glare**


  
> Macro (anchor)



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### **Example: Intensity**


  
> Macro (anchor)



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### **Example: Cold/Warm & Saturation**


## **Aperture Shape**

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> Macro (anchor)




### **Example: Streak blur**



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### **Lens Scratches**


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### **Lens Dust**



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### **Obstacle Image**




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> Macro (anchor)



### **Example: Obstacle Images**




<span style="color: #000000">**Size **</span><span style="color: #000000">(constant)</span><span style="color: #000000">** **</span><span style="color: #000000">= 50</span>  
<span style="color: #000000">**Bloom **</span><span style="color: #000000">(constant) = 0.5</span>


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### **Filter Image**



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### **Chromatic abberation**


> Macro (anchor)



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### **Example: Chromatic Aberration Strength**


<span style="color: #272727">Depending on the </span>**Strength**<span style="color: #272727"> of the chromatic aberration, you can create different looks in your scene. You can imitate the effect of a real camera with subtle aberration, or, if you wish to achieve an artistic effect, consider increasing the Strength parameter, as in the example.</span>


## **Aperture Preview**

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## **File Names of Saved Channels**

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As expected, channels will keep their names as displayed in the VFB when saving them to a single *.vrimg* or *.exr* file (using the **Save all image channels to single file** VFB button). The same channel names will be appended to the files when you use the VFB button **Save all image channels to separate files**.


## **Notes**

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- When using Deadline for network rendering in combination with V-Ray Lens Effects, make sure to **disable** the **Local Rendering** option when submitting to Deadline. Otherwise, Deadline is not able to save your bloom/glare effects.