---
title: "VRayBlendMtl"
canonical: "https://documentation.chaos.com/space/VMAYA/111740574/VRayBlendMtl"
format: markdown
---
This page introduces you to the BlendMtl, which allows the stacking and blending of different V-Ray materials together.


## **Overview**

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<details>
<summary>UI Path: ||Right-click geometry|| > Assign New Material...</summary>

||Right-click on the geometry|| **>** Assign New Material... **> VRay** section **> VRay Blend Mtl**


![image](media://0110c0e5-782b-4d44-b445-4fd8856631ad)


||V-Ray Shelf|| **> **Right-click to** Create V-Ray Materials **button **> VRay Blend Mtl**


![maya2025_72010_Shelf_VRayMtls.png](media://227bcb9b-9471-4923-b6f4-51cd024b3c61)


||Hypershade||** > Window** tab** >** **Create... > VRay **section **> VRay Blend Mtl**

![image](media://8ecaa52d-6e3b-4847-ba09-8df19beb5592)
</details>


## **Base Parameters**

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## **Coat Materials**

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## **Hardware shading **

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## **Notes**

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- If any of the **Coat materials** is a **VRayMtl** with **Fog color** different than white, it will be ignored. Fog color will be considered only for the** Base material**.