---
title: "VRayMtlWrapper"
canonical: "https://documentation.chaos.com/space/VMAYA/111740577/VRayMtlWrapper"
format: markdown
---
This page provides some details on the settings available for the utility Material Wrapper in V-Ray.


## **Overview**

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<details>
<summary>UI Path: ||Right-click on the geometry|| > Assign New Material...</summary>

||Right-click on the geometry|| **>** Assign New Material... **> VRay** section **> VRay Mtl Wrapper**


![image](media://11d7b5ff-266e-4aad-aa2f-bd8a4d06d55d)


||V-Ray Shelf|| **> **Right-click to** Create V-Ray Materials **button **> VRay Mtl Wrapper**


![maya2025_72010_Shelf_VRayMtls.png](media://e8469a18-ab26-4395-a26e-b8d8372b1ef8)



||Hypershade||** > Window** tab** >** **Create... > VRay **section **> VRay Mtl Wrapper**


![image](media://0dfefb23-d10b-46e6-802d-41f7b29944bf)
</details>



## **Base Material**

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## **Matte Properties**

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## **Additional Surface Properties**

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## **Miscellaneous**

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## **Hardware shading**

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##   
**Notes**

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When creating a matte object with VRayMtlWrapper and using the V-Ray GPU engine, please note the following:

- **Alpha Contribution** should be set to -1.0;
- The** Matte Surface, Affect Alpha **and **Shadows** options should be enabled.