---
title: "How to Output UV Pass Using Sampler Info RE"
canonical: "https://documentation.chaos.com/space/VMAYA/111741650/How%20to%20Output%20UV%20Pass%20Using%20Sampler%20Info%20RE"
format: markdown
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This tutorial shows how to create a UV pass using the Sampler Info render element. 


## **Overview**

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## **Setup in Maya**


### **Step 1: Add Sampler Info**

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### **Step 2: Add Cryptomatte Render Element**

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### **Alternative Step 2: Multimatte**

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### **Step 3: Image Format**

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## **Setup in Nuke**


### Step 1: Load the multichannel exr

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### Step 2: Load the texture map

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### Step 3: Merge Node

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### Step 4: Adjust the position

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### Step 5: Cryptomatte

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### Alternative Step 5: Multimatte

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