---
title: "V-Ray Light  Lister"
canonical: "https://documentation.chaos.com/space/VMAYA/111743714/V-Ray%20Light%20%20Lister"
format: markdown
---
This page provides information on the V-Ray Light Lister window.

 

## **Overview**

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## **General Light Lister Parameters**

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### **Example: Selection Modes**

 

The Selection modes are used to control which lights are listed in the Light Lister.

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### **Example: Zebra and Lines Display Options**

 

**Zebra** and **Lines** can assist the user in reading the Light Lister when the scene contains many lights.

 

   
 

 

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### **Example: Isolating a Light**

 

A single light can be isolated by right clicking a light's **Light Selection Box** and selecting the **Solo light** option. The isolated light will be on in the scene, while all other lights will be turned off.

 


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### **Example: Editing Multiple Lights**

 

To edit multiple lights of the same type at once, middle-mouse click and drag through a column of attributes. The affected attributes will have their states inverted.

 

Middle-click and drag through numeric fields to set all their values. Type in a new value in one of the affected fields and hit enter. All affected fields will change to the new value.

 

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### **Example: Light Instances**

 

Instanced lights show up as a single entry with a drop-down. Editing any parameter effects all instances.

 

![image](media://0dcf0cb7-2b9b-4d66-8eb4-13d0acb0494a)


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The dropdown can be used to select a specific instance in the viewport.

 

![image](media://8bca0460-4947-47a5-a46e-264f8ad3fb6c)

 

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### Example: Render Layer Override

 

A triple bar icon allows for the parameter next to it to be overridden in a pre-selected render layer directly from the Light Lister. 

 

![image](media://6cc976a2-79b0-4cb8-95fa-912b3b03c748)

 

Right-click on the icon to see Maya's render layer override context menu. 

![image](media://96c3ceb6-16bc-4c73-beba-e746814afe7a)

 

## **Notes**

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- For more information on the specific light parameters implemented in the Light Lister, see their respective light pages at [VRayLightRect](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111739863), [VRayLightSphere](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111739354), [VRayLightDome](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111740805), [VRaySun and VRaySky](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111739257), [VRayLightMesh](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111739754), and [VRayLightIES](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA/pages/111739713).
- Standard Maya lights cannot be instanced.