---
title: "V-Ray Next, Update 1.1"
canonical: "https://documentation.chaos.com/space/VMAYA/111745811/V-Ray%20Next%2C%20Update%201.1"
format: markdown
---
*Official release*

**Date** - July 03, 2019


## **New features**

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### SamplerInfo

- Added a random by scene name mode to the sampler info additional outputs

 

## **Modified features**

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### V-Ray

- <span style="color: #424242">Better sampling with few lights in the scene</span>
- Texture filename will be printed if a tile fails to load for tiled textures

### VRayProxy

- Faster loading of VRayMesh nodes in bounding box mode
- Increased the size of VRayMeshMaterial's shaders list control
- Ability to change visibility for multiple selected objects in the VRayMesh visibility lists

### Cryptomatte/VRayProxy

- Fixed wrong manifest in Sub object name mode

### V-Ray IPR

- Optimized defaults for CPU IPR

 

## **Bug fixes**

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### V-Ray IPR

- <span style="color: #424242">Fixed wrong first frame when playblasting</span>
- <span style="color: #424242">Fixed sampling artifacts with few lights in the scene</span>

### VRayHairMtl

- <span style="color: #424242">Fixed VRayHairMtl not composing back properly with consistent elements enabled</span>

### VRayEnvironmentFog

- Fixed environment fog not composing back properly with consistent elements enabled
- Fixed incorrect lighting with Environment fog and V-Ray Light Linker

### Cryptomatte

- Fixed AA on multi-material objects when using material mode
- <span style="color: #424242">Fixed wrong Cryptomatte channel name when using DWA compression</span>

### XGen

- Fixed XGen not working on macOS when V-Ray is loaded before the XGen plugin

### VFB

- Fixed saving to EXR from the VFB not saving the whole image when rendering a region
- <span style="color: #424242">Fixed a crash when saving from the VFB when using V-Ray Standalone</span>

### VRayLightSphere

- Scale was ignored when transform was controlled with an expression

### VRayFur

- Fixed wrong texture projection with V-Ray Fur

### AppSDK

- Fixed license issue when rendering through AppSDK on Windows

### VRayScene

- Fixed visibility option not being respected when in a group

### Maya batch

- Fixed "-im" command-line override not working with Render Setup layers

### VRayTriplanar

- Fixed Triplanar appearing in the wrong category inside the Create Menu

### V-Ray

- Fixed crash when rendering zero-sized regions with Light Cache
- <span style="color: #424242">Fixed a crash when closing Maya on macOS High Sierra</span>

### V-Ray GPU

- Fixed UDIM textures rendering black in IPR with on-demand mip-mapping

### Chaos Cloud

- <span style="color: #424242">Fixed cloud button not working on older Maya versions</span>