---
title: "7.10.02"
canonical: "https://documentation.chaos.com/space/VMAYA/111754743/7.10.02"
format: markdown
---
**V-Ray 7 for Maya, update 1.1**

*Official release*

**Date **- Jul 21, 2025


### Modified features

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**V-Ray**

- Added support for MayaUSD 0.32.0
- Added support for OCIO v2.4
- Added support for long paths in V-Ray Standalone on Windows
- Adjusted darker results with metalness for native Standard Surface material
- Expand Light Select functionality to include multiple Emissive materials
- Add "Panorama" option for VRay denoiser to avoid visible seams when rendering panoramas

**V-Ray Standalone**

- Retain polygon region selection while rendering with standalone

**VRayMtl**

- Add "Explicit Normal" mode for Bump mapping in VRayMtl

###   
**Bug fixes**

---

**V-Ray**

- Fixed missing viewport preview for .tx textures in V-Ray materials when Arnold is loaded
- Fixed crash when a polygon is deleted during a polygon region render
- Fixed Broken UI for VRayPluginNodes with list controls in Maya 2023 and Maya 2024
- Fixed incorrect UI dimming for VRayNormalMap in Explicit Bump mode
- Fixed DR crash when remote server cannot load plugins
- Fixed Gaussian information not displaying in second scene within same Maya session

**Material importer**

- Fixed crashes when importing materials from a Houdini .vrscene with TexRemap and MtlOverride

**USD**

- Fixed issue where VRaySun is always rendered at its default position

**MaterialX**

- Fixed darker results with Anisotropy values closer to 1

**V-Ray GPU**

- Fixed issue where V-Ray Dirt appears to not work for V-Ray GPU with empty include list

**Chaos Cosmos**

- Fixed IPR crash when applying Cosmos variant on Intel macOS
- Fixed random crash on undo applying Cosmos variants

**VRayMtl**

- Fixed flickering of Fresnel IOR control in VRayMtl
- Fixed mapped Bump Delta Scale not exporting for VRayMtl

**VFB**

- Fixed incorrect handling of System display for VFB