---
title: "7.20.04"
canonical: "https://documentation.chaos.com/space/VMAYA/780599306/7.20.04"
format: markdown
---
**V-Ray 7.2 for Maya, hotfix 1**

*Official release*

**Date** - April 29, 2026


> Macro (ui-button)

  


## **New Features**

---

 **V-Ray**

- Added support for Maya 2027
- Added support for Bifrost 3.0.0.0 for Maya 2027, Maya 2026, Maya 2025
- Added support for Bifrost 3.0.0.1 for Maya 2027, Maya 2026, Maya 2025

**USD**

- Added support for MayaUSD 0.35.0 for Maya 2027, Maya 2026, Maya 2025
- Added support for USD 0.25.05 to V-Ray Standalone

**VRayMultiSubTex**

- Added a mapping source slot
- Added a Probability column


## **Modified features**

---

**Chaos Vantage**

- Vantage in Viewport to remain the same regardless of Vantage window size

**V-Ray**

- Added support for Bump for Maya OpenPBR material
- Added support for individual R,G,B channels in bump map slots
- Highlight new features in 7.2
- Update the help message for -distributed-udp to reflect the current behavior better

**VRayGaussianSplat**

- Hide unsupported Gaussian Splat clipping options when in GPU rendering mode
- Add a tooltip for the Gaussian Splat clipping Texture option

**V-Ray GPU**

- Added support for direct illumination from the Moon in V-Ray Night sky
- Added support for mapping options for VRay Fog


## **Bug Fixes**

---

**USD**

- Fixed missing displacement when exporting geometry with two shaders

**V-Ray**

- Fixed failing renders when the output image path exceeds 260 characters
- Fixed crash when changing VRayCarPaint2Mtl's Flake Density to 0
- Fixed texture, swimming with Triplanar projected VRayFlakesMtl on the object with an animated cluster
- Fixed artifacts on alembics with negative scale and enabled "Uninverted bump normals" option
- Fixed the incorrect scaling of objects with the Decal Displacement "Amount multiplier" parameter
- Fixed unusable Cryptomatte mask during IPR
- Fixed blurred Vantage Live link icon in viewport

**VRayDecal**

- Fixed resetting of VRayDecal transformations after Freeze Transform
- Fixed VRay Decal affecting object displacement

**Viewport IPR**

- Fixed the incorrect values when transferring auto exposure to the camera with Specify FOV enabled

**VFB**

- Fixed the incorrect Exposure mask while holding the hotkey

**V-Ray GPU**

- Fixed render Fails with CUDA Error 700 when using VRayNormalMap in the PlusMinusAverage Node
- Fixed calculations with VRaySun's intensity multiplier
- Adjusted V-Ray Sun direct illumination with respect to the solar eclipse
- Fixed memory leak with CarPaint2
- Fixed bump multiplier not working in VrayMtl with Normal maps