---
title: "Rendering and Post Processing"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113279033/Rendering%20and%20Post%20Processing"
format: markdown
---
Supported Features Detailed information on all supported features in V-Ray for Houdini. Read more Rendering in Houdini Basic information about rendering with V-Ray in Houdini. Read more Rendering in Solaris Basic information about rendering with V-Ray in Solaris. Read more GPU Rendering V-Ray can perform raytracing calculations on the GPUs installed in the system.  Read more Interactive Rendering V-Ray IPR provides interactive rendering using the V-Ray and V-Ray GPU renderers. Read more Cloud Rendering Information on submitting render jobs to Chaos Cloud from V-Ray for Houdini and Solaris. Read more Resumable Rendering Resumable rendering is the ability to have incomplete renders resume where they left off from the previous session. Read more Deadline V-Ray Deadline (WIP) node allows you to control distribution of rendering resources among multiple departments. Read more Texture Baking V-Ray supports a texture baking mode in Houdini with the help of the V-Ray Baker Tool. Read more Distributed Rendering A technique for distributing a single render job within a single frame across many computers in a network. Read more Chaos Cosmos Chaos Cosmos Browser delivers a 3D content library of high-quality 3D content selected from the rich V-Ray ecosystem. Read more