---
title: "Renderer Node"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113279154/Renderer%20Node"
format: markdown
---
This page provides information on the render settings in V-Ray for Houdini.


## **Overview**

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## **UI Paths**

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## > Macro (anchor)

**V-Ray Renderer ROP**

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### **V-Ray Renderer Tabs**

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- [Export ](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113279145)– Provides IPR rendering options, as well as setting .vrscene export and selecting the rendering engine (GPU, RTX, CPU).
- [Bake ](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113279140)– Provides options for texture baking. Visible only when Bake to Texture is enabled.
- [Images ](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113279153)– Controls the output render image settings.
- [Renderer ](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113279759)– Holds a number of important settings defining the final V-Ray output.
- [Effects](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113281511) – Controls the V-Ray Volumetric effects.
- [Objects](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113280797) – S<span style="color: #172b4d">pecifies a list of objects/lights to be exported for rendering. </span>This tab also contains parameters that are standard for Houdini. For more information, visit [Houdini's documentation](https://www.sidefx.com/docs/).
- Script – This tab is standard for Houdini. For more information, visit [Houdini's documentation](https://www.sidefx.com/docs/).
- [Post Translate](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113281110) – Exposes options for Python Post Translate of .vrscenes.


## **Environment Node**

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##   
**Notes**

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- You can set different ROP parameters in a scene. Shift+Left-click on the ROP Parm shelf button to switch between different ROP settings.