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title: "V-Ray Lut"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113279727/V-Ray%20Lut"
format: markdown
---
This page contains information about the V-Ray TexLut node. Overview V-Ray TexLut is a V-Ray utility node that allows you to apply a lookup table (a .cube file) to any texture for managing the resulting colors. In the example shown, a LC3DL_Fuji3510_log2hd_ConstLmap.cube LUT file has been loaded to define the texture's look. Parameters Base Map  – A slot to load the map on which the LUT is going to be applied. LUT File  – Specifies the location of the lookup table. Convert to Log Space before applying LUT  – Converts the  Base Map  to a logarithmic color space before applying the lookup table.