---
title: "V-Ray Color Channel RE"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113279763/V-Ray%20Color%20Channel%20RE"
format: markdown
---
<span style="color: #333333">This page gives some basic details about the Color Channel render pass and what you can do with it in Houdini.</span>


## **Overview**

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<span style="color: #333333">The Color Channel is a container node that allows the output of almost every render channel available in V-Ray. It allows you to extract different color components from the image (i.e. Diffuse, Reflections, Refractions, etc.) to use later for tasks like compositing.</span>


## **Parameters**

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> Macro (anchor)



## **Channel Types**

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The table below provides a list of the channels that can be separated out with the Color Channel render pass.

<details>
<summary>Click here to see all channels...</summary>

![image](media://16418acd-c19f-40d0-9d21-4068fc30d88d)
</details>