---
title: "V-Ray Color And Alpha"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113279885/V-Ray%20Color%20And%20Alpha"
format: markdown
---
This page contains information about the V-Ray TexColorAndAlpha node. Overview The V-Ray Color and Alpha utility texture can be used to wrap a color texture and override its alpha channel with a float texture. Parameters Color Input  – Input slot for a color texture to be overridden.  Alpha Input  – Input slot for a floating texture for the Alpha.