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title: "V-Ray AOV ExtraTex USD"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113279891/V-Ray%20AOV%20ExtraTex%20USD"
format: markdown
---
This page contains information about the V-Ray AovExtraTex node. Overview The V-Ray AOV ExtraTex (USD) node is used to export a V-Ray Extra Texture element based on the attached input. The input texture is applied over the geometry associated with the material holding the AOV bind. To create a global Extra Texture AOV, add a V-Ray ExtraTexAOV VOP in a shading network inside a Material Library VOP, and point a RenderVar LOP to the  Extra Bind Name  parameter value of the VOP node. Parameters Extra Bind Name  – Specifies the ExtraTex AOV name.