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title: "V-Ray Vector Product"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113279956/V-Ray%20Vector%20Product"
format: markdown
---
This page contains information about the V-Ray TexVectorProduct node. Overview The V-Ray Vector Product utility texture performs multiplication operations on two vectors. The purpose of this node is to import materials from a .vrscene file. Node The TexVectorProduct node provides inputs for controlling various texture properties. Most correspond to parameters in the section below. transform  – Specifies a transform for the operation. Parameters Operation  – Specifies the type of operation to perform with the two vectors: No operation  – Does not perform an operation. Dot Product  – Performs a dot product operation and returns the resulting scalar. Cross Product  – Performs a cross product operation and returns the resulting vector. Vector Matrix Product  – Performs a vector matrix product operation and returns the result. Point Matrix Product  – Performs a point matrix product operation and returns the result. Input1  – Specifies the first vector. Input2  – Specifies the second vector. Normalize  – When enabled, the output vector is normalized. When the  Operation  is set to  Dot Product , the input vectors are normalized before the operation.