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title: "V-Ray User Integer"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113279961/V-Ray%20User%20Integer"
format: markdown
---
This page contains information about the V-Ray TexUserInteger node. Overview The V-Ray User Integer texture allows the user to read and return a single integer value from the User Attributes of the currently shaded object as a result. This can be useful if the same material or texture is applied to several objects in the scene, but you want to control some of its properties with User-Defined properties. Parameters Attribute  – Specifies the name of the user attribute that is looked up and returned from this utility node. Default Value  – Specifies the value to return if the user attribute is not found on the shaded object. Attribute Priority  – Switches between the  User Attribute  and  Map Channel  options.