---
title: "How to Add V-Ray Toon Effect"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113279974/How%20to%20Add%20V-Ray%20Toon%20Effect"
format: markdown
---
This tutorial shows you how to add a V-Ray Toon Effect to a scene. For instructions on how to use the toon effect in Solaris, see the  How to add V-Ray Toon Effect in Solaris  tutorial. Overview The  V-Ray Toon Effect  offers a quick and easy way to add cartoonish outlines to the objects in your scene. It works best when combined with the V-Ray Toon material. The scene used here contains a robot dog geometry. The lighting is done entirely with V-Ray lights – a combination of several rectangle lights and a dome light. The closeup shot is rendered with a V-Ray Physical Camera set to Physical Exposure. To download sample scene files:  Want to follow along but don’t have a license?:  Workflow In ||out|| network, create a V-Ray Environment node. Dive inside it. Create a V-Ray Toon Effect node. Add the Environment node to the Renderer ROP. Configure the Toon effect parameters to your liking. Here, the  Silhouette   Color  is set to red or RGB (1, 0, 0) and the  Silhouette Width  is 3 for better visual representation of the effect. The  Interior Edges  are enabled and their  Color  is set to green or RGB (0, 1, 0). The  Width of the  interior edges  is 1.5. The rest of the parameters are kept at their default values. Render. no Toon effect V-Ray Toon Effect is added For best results add V-Ray Toon materials to all geometry in the scene. Set the material parameters to your liking. Let's also change the  Silhouette Color  and the  Interior Edges Color . Here, the Silhouette Color is set to EGB (1, 1, 1) and the Interior Edges Color is set to RGB (0.122, 0.122, 0.122). Render. Final Result