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title: "V-Ray RGB Multiply Max"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113279979/V-Ray%20RGB%20Multiply%20Max"
format: markdown
---
This page contains information about the V-Ray TexRGBMultiplyMax node. Overview V-Ray RGB Multiply Max is a utility node that multiplies two color textures. Parameters Color A  – Specifies the first color texture. Color B  – Specifies the second color texture. Alpha Mode  – Specifies how the output Alpha channel is calculated. From Color A  – Copies the Alpha channel of the  Color A  input. From Color B  – Copies the Alpha channel of the  Color B  input. Multiply  – Multiplies the Alpha channels of the  Color A  and  Color B  inputs.