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title: "V-Ray RGB Tint Max"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113279995/V-Ray%20RGB%20Tint%20Max"
format: markdown
---
This page contains information about the V-Ray TexRGBTintMax node. Overview V-Ray RGB Tint Max maps the Red, Green and Blue channels of a texture map to different colors. Parameters Texture  –  Specifies the texture used. Red  –  Controls what the Red channel in the  Texture  is mapped to. Green  –  Controls what the Green channel in the  Texture  is mapped to.  Blue  –  Controls what the Blue channel in the  Texture  is mapped to.