---
title: "OBJ GEO PLY to .vrmesh converter"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113280426/OBJ%20GEO%20PLY%20to%20.vrmesh%20converter"
format: markdown
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This page describes the ply2vrmesh command-line utility.


##  **Overview** 

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The ply2vrmesh command-line utility can convert *.ply, .obj, .bin, .geo, .bgeo, .hclassic, .bhclassic, .abc *and* .vrscene* files to *.vrmesh* files for rendering with V-Ray through [V-Ray Proxy Objects](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113279008) .


![image](media://1eddc283-1540-4173-a4c6-86e27560f13f)


## **UI Paths**

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Currently, on all operational systems the **ply2vrmesh.exe** is located in V-Ray's folder (where the V-Ray files are extracted) > **appsdk** > **bin**. 


> Macro (excerpt-include)




##  **Notes** 

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- The converter works with most of the popular *.ply* formats, both ASCII and binary, big-endian, or little-endian.
- In addition to the geometric data (faces and vertices), the converter recognizes some of the most common additional channels such as diffuse surface color. Vertex colors are recognized if they are specified as "red", "green", and "blue" or "diffuse_red", "diffuse_green", and "diffuse_blue" vertex properties.