---
title: "Raw GI"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113280983/Raw%20GI"
format: markdown
---
This page gives an overview of the Raw Global Illumination render element and how it may be used in compositing.


## **Overview**  


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## **Attributes**

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> ℹ️ This render element is not supported with V-Ray GPU rendering.


## **Common uses**

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Once the scene is rendered, the Raw Global Illumination Render Element is useful for changing the appearance of indirect lighting in a compositing or image editing application. See the Raw Global Illumination before and after editing and the resulting images.


## **Underlying Compositing Equation**

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Raw GI x Diffuse =[ GI](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113280985)


![image](media://4eab01aa-4970-4202-a486-3ed96583e388)

## **Notes**

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- When Raw Global Illumination is needed in composite, please make sure to also render the Global Illumination render element ([vrayRE_GI](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113280985)) as well.
- This render element is not supported with V-Ray GPU rendering.