---
title: "Raw Reflection"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113281062/Raw%20Reflection"
format: markdown
---
This page gives some basic details about the Raw Reflection render element and how it is used in compositing.


## **Overview**

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## **Attributes**

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> ℹ️ This render element is not supported with V-Ray GPU rendering.


## **Common uses**

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The Raw Reflection Render Element is useful for changing the appearance of reflective scene elements in compositing or image editing software after the scene is rendered. See below how a scene looks before and after post-production. The reflections are reduced by increasing the intensity of the [Reflection Filter RE](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113280981). The result is then multiplied by the Raw Reflection to achieve the full reflections.



## **Underlying Compositing Equation**

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Raw Reflection x [Reflection Filter](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113280981) = [Reflection](https://docs-chaos.atlassian.net/wiki/spaces/VRAYHOUDINI/pages/113279771)

![image](media://a6864415-e853-4b98-90dc-953702153eed)