---
title: "Effects Tab"
canonical: "https://documentation.chaos.com/space/VRAYHOUDINI/113281511/Effects%20Tab"
format: markdown
---
This page provides information on the Effects tab in the V-Ray Renderer node.


## **Overview**

---

The Effects tab offers settings control over two volumetric effects - the Sphere Fade and the Aerial Perspective.

The Sphere Fade is a volumetric gizmo used to render just a small part of the scene by putting it in a special spherical locator.

The Aerial Perspective atmospheric effect simulates aerial perspective - the effect that the Earth atmosphere has on the appearance of objects that are viewed from a distance, and which is similar to fog or haze. The atmospheric effect works together with V-Ray Sun and V-Ray Sky to calculate an approximation to the aerial perspective effect.


## **Sphere Fade**

---


## **Aerial Perspective**

---


> Macro (anchor)



---


### **Example: Empty Color**


A V-RaySphereFadeVolume gizmo is used with the **Shape** set to **Sphere** and the radius of 390 aligned to the Viper fighter. This provides the active area used by V-Ray SphereFadeVolume. The Empty Color (the area outside of that affected by the V-Ray SphereFade Volume locator and its falloff) can be changed from a default of mid-gray to any color required.

For the following example, the **Falloff** has been set to a value of 0.1.