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title: "Volumetrics"
canonical: "https://documentation.chaos.com/space/VRAYNUKE/110625201/Volumetrics"
format: markdown
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This page provides an overview of V-Ray volumetric nodes.


## **Overview**

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<span style="color: #000000">The Volumetric effects in V-Ray for Nuke simulate fog, atmospheric haze, and participating media for a number of effects. Volumetrics also include Volumetric Grid rendering that works with grid-based cache formats to create effects such as dynamic plumes of smoke.</span>


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UI Path: ||Toolbar|| > **V-Ray menu icon > Volumetrics**


![image](media://d7b9b518-3241-49be-949f-b62dff08db52)



## **Volumetric Nodes**

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V-Ray provides the following nodes for volumetrics:

- [VRayEnvironmentFog ](https://docs-chaos.atlassian.net/wiki/spaces/VRAYNUKE/pages/110625187)– An atmospheric effect that allows the simulation of participating media like fog, atmospheric dust, etc.
- [VRayVolumeGrid ](https://docs-chaos.atlassian.net/wiki/spaces/VRAYNUKE/pages/110625213)– A special type of volumetric effect that works with grid-based cache formats.