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title: "Light Raw Total"
canonical: "https://documentation.chaos.com/space/VRAYNUKE/110625523/Light%20Raw%20Total"
format: markdown
---
This page gives some basic details about the Light Raw Total Render Element and explains how it is used in compositing.

 

## **Overview**

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UI Path: ||Toolbar|| >** V-Ray Menu icon > Render > VRayRenderElement > Type: Light Raw Total**

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## **Properties**

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The Light Raw Total render element has no controllable properties.

 

![image](media://a62985a9-2b37-416d-b9bf-1f138853d24a)

 

 

## **Underlying Compositing Equation**  
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**Light Raw Total** x [Diffuse](https://docs-chaos.atlassian.net/wiki/spaces/VRAYNUKE/pages/110625511) = [Light Total](https://docs-chaos.atlassian.net/wiki/spaces/VRAYNUKE/pages/110625525)

 

![image](media://86284180-0632-4140-8e2f-41eff52cecb6)

 

## **Compositing Formula**

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[Light Raw](https://docs-chaos.atlassian.net/wiki/spaces/VRAYNUKE/pages/110625527) + [GI Raw](https://docs-chaos.atlassian.net/wiki/spaces/VRAYNUKE/pages/110625503) = **Light Raw Total**

 

![image](media://4cd459eb-0e43-42cd-8f94-83eeb93678cf)

 

## **Notes**

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- This element is affected by matte surfaces which can produce unintended effects during compositing. The above compositing equation can be used to manually produce a Light Raw Total element without the effects of matte surfaces.