---
title: "V-Ray Next"
canonical: "https://documentation.chaos.com/space/VRAYNUKE/110626652/V-Ray%20Next"
format: markdown
---
*Official *release

**Date –** 26 March, 2019


## **New Features**<span style="color: #205081"> </span>

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- <span style="color: #343a41">Support for Nuke 11.2</span>
- <span style="color: #343a41">Support for Nuke 11.3</span>
- <span style="color: #343a41">VRayRenderer: Support for scanline stripe 'bucket' rendering using GPU</span>
- <span style="color: #343a41">VRaySceneGeometry/Material/Texture : Add new nodes to support for V-Ray scene asset-based workflow</span>

## **Modified Features**<span style="color: #205081"> </span>

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- VRayRenderer : Simplified rendering type user interface and removed OpenCL-based rendering engine
- VRayDenoiser/Denoiser render element : Removed deprecated multipass option
- VRayCamera : Modified resulting exported scene when using distortion map
- VRayVolumeGrid : Removed deprecated 'phoenix_sim' plugin parameter in pure volumetric mode and replaced with 'renderAsVolumetric'.
- Unify environment variable used to locate VRayPlugins - it now always follows the pattern VRAY_FOR_NUKE_MM_mm_PLUGINS
- Removed x64 suffix from installation filename
- VRayVRScene : more robust handling of relative filepath with visual warning for unresolved path