---
title: "V-Ray Next for Unreal, update"
canonical: "https://documentation.chaos.com/space/VRAYUNREAL/116558131/V-Ray%20Next%20for%20Unreal%2C%20update"
format: markdown
---
*Official Release*

**Date **– March 13, 2019



## **New Features**

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### **V-Ray**

- <span style="color: #000000">Viewport rendering functionality</span>
- <span style="color: #000000">Support for Unreal tonemapper and post effects (in viewport rendering only)</span>
- <span style="color: #000000">Dedicated V-Ray Bake settings</span>
- <span style="color: #000000">Telemetry</span>


## **Modified Features**

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### **V-Ray**

- <span style="color: #000000">Dome Tex Resolution parameter in VRayLightDome blueprint</span>
- <span style="color: #000000">Functionality for creating, deleting and hiding actors in the level while in IPR rendering</span>
- <span style="color: #000000">Support for "Tangent Space Normal" checkbox option in Material</span>
- <span style="color: #000000">Support for Unreal expressions: Arccosine, Arcsine, Arctangent, Arctangent2, Logarithm2, Tangent, World Position</span>

### **Installer**

- <span style="color: #000000">Updated Online License Server in installer to 5.2.2</span>


## **Bug Fixes**

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### **V-Ray**

- "Launch V-Ray Render Server (Unreal)".exe file path
- Issue with Sky texture not updating in IPR
- Issues when using Normal maps in Materials