---
title: "VRay Teleport Blueprint"
canonical: "https://documentation.chaos.com/space/VRAYUNREAL/116558253/VRay%20Teleport%20Blueprint"
format: markdown
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<span style="color: #000000">This page provides details on the VR Teleport Blueprint, its functionalities, settings, and use.</span>


## **Overview**

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<span style="color: #000000">On import of a .</span><span style="color: #000000">*vrscene*</span><span style="color: #000000"> an interactive walkthrough can be generated. This is done using the </span><span style="color: #000000">**VRay_TeleportPawn**</span><span style="color: #000000"> blueprint. If multiple cameras are present in the vrscene or in an additional vrscene file, they can be assigned as fixed views that can be switched at runtime.</span>


## **VRayTeleportBlueprint**

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## **UI Path**<span style="color: #000000"> </span>

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<span style="color: #000000"> </span>||Modes Tab|| > **Search Classes > **<span style="color: #000000">**VRay_TeleportPawn **</span>

<span style="color: #000000"> </span>||Content Browser|| >** VRayTeleportBP Content > Teleport> **<span style="color: #000000">**VRay_TeleportPawn**</span><span style="color: #000000"> </span>

<span style="color: #000000"> </span>


## <span style="color: #333333">**.vrscene Camera Requirements**</span>

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## <span style="color: #333333">**VRay_TeleportPawn Blueprint Settings**</span>

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## <span style="color: #333333">**VRay_TeleportPawn Blueprint Usage**</span>

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<span style="color: #333333">** **</span>


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<span style="color: #333333">** **</span>