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title: "Masks"
canonical: "https://documentation.chaos.com/space/VREVIT/160334082/Masks"
format: markdown
---
This page provides information about the V-Ray Masks.


## **Overview**

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## **UI Path**

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||V-Ray Frame Buffer|| > **Layers **> **Add **button

||V-Ray Frame Buffer|| > **Layers **> **New Layer **(right-click menu option)

||V-Ray Frame Buffer|| > **Layers **> **Color Correction properties **>** Add new mask layer **button



## **Parameters**

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## **MultiMatte Mask**

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## **Integer Mask**

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## **Cryptomatte Mask**

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## **Notes**

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- Currently, there are masks based only on some V-Ray render elements. The different mask types filter the list of all elements and show only the suitable ones.
- Currently, masks cannot be placed directly on a render element layer. A color correction layer must be placed first on the render element, and then the mask is added on top. For example, a Hue/Saturation layer is applied on the RGB color or a Light Select Render Element layer and then a mask is added on the correction layer so that only the masked area has the correction applied.