---
title: "V-Ray in Revit"
canonical: "https://documentation.chaos.com/space/VREVIT/160432536/V-Ray%20in%20Revit"
format: markdown
---
This page contains a brief look at what features are provided in V-Ray for Revit .

 

## **Ease of Use**

- Easy to use Toolbar
- Familiar control scheme
- Easy to use quality presets

 

## **Powerful Rendering engine**

- Powerful production renderer
- Fast Interactive engine which can utilize either CPU or GPU
- Advanced post-processing built into the frame buffer (render window)


## <span style="color: #000000">**Hybrid Rendering**</span>

- <span style="color: #343a41">V-Ray GPU running on NVIDIA CUDA can now take full advantage of all available hardware, including GPUs and CPUs.</span>

 

## **Asset Browser**

- Material Browser has been renamed to Asset Browser (it now hosts all materials, proxies and fur)
- Improved UI
- Multiple selection and multiple editing of materials
- New material map Filter. By linked files (linked project/s materials can be filtered separately from project materials)
- Improved Color Material. Now it has Transparency, Glossiness and Reflection options

 

## **Camera**

- Supports Revit Cameras
- Supports Section box
- Virtual Reality support using the steroscopic cube camera

 

## **Lighting**

- Support for Revit lights including IES lights
- Support for Revit sun
- Support for image-based lighting

 

## **Materials**

- Revit material support
- V-Ray material support using .vrmat file format
- Advanced global overrides for diagrammatic renderings

##   
**V-Ray Proxies**

- Override RPC objects with .*vrmesh* and .*abc* files
- Selecting RPCs in the Revit viewport activates the Filter in RPC Proxies tab
- Multiple selection, override and editing of proxies

 

## **V-Ray Fur**

- Allows for rendering realistic grass and fur surfaces