---
title: "V-Ray 6"
canonical: "https://documentation.chaos.com/space/VREVIT/174292993/V-Ray%206"
format: markdown
---
## **Build 6.10.06**

*Official release*

Date - 16 JAN, 2025

> Macro (ui-button)



**Improvements**

- General: Updated License Server 6.2.0


---

## **Build 6.10.05**

*Official release*

Date - 25 JUN, 2024


**Improvements**

- General: Added support for Revit 2025
- General: Chaos Cosmos Browser updated to version 2024.06.19
- General: Chaos Cloud Client updated to version 1.29.3


**Bug fixes**

- General: Fixed issue with RPCs disappearing from rendering in Revit 2024


---

## **Build 6.10.04**

*Official release*

Date - 14 FEB, 2024



### Bug Fixes

**General**

- Revit 2024 toposolid cannot be added as a Scatter host
- Null reference exception on rendering after switching design options
- UnitTypeld is not a unit identifier error when enabling V-Ray


---

## **Build 6.10.03**

*Official release*

Date - 13 JUL, 2023


### Improvements

**General**

- <span style="color: #000000">Added support for Revit 2024</span>
- Asset Editor updated to version 3.1.0
- License Server updated to version 6.0.1
- Unified Login Application updated to version 2023.1.18
- Chaos Cosmos Browser updated to version 2023.7.10
- Chaos Cloud Client updated to version 1.26.0
- Optimized scene upload to Chaos Cloud


**Environment**

- <span style="color: #000000">Added Contrails settings to the V-Ray Sun panel</span>


**Assets/Enscape**

- <span style="color: #000000">Support Enscape Adjustable assets</span>
- Included the Enscape 3D assets to the global material override
- Custom Enscape assets’ materials render in albedo color if their texture file is missing


**Materials**

- <span style="color: #000000">Use Revit Shading Colors takes priority over Render Enscape Materials</span>


**UX/UI**

- <span style="color: #000000">Removed deprecated Trace Depth option from the Interactive Settings rollout of the Renderer tab and added Max Trace Depth option to the Optimizations rollout </span>
- Added dark mode toolbar icons when the Revit UI theme is set to dark
- Added a scrollbar to the V-Ray Lights panel, and improved the one in the Settings panel


### **Bug fixes**

<span style="color: #000000"> </span>**General**

- Name cannot include prohibited characters exception on project migration
- NullReferenceException when importing settings containing references to legacy V-Ray 3.7 or older materials


**Assets/Enscape**

- Enscape asset 'Bamboo 005: Single Cane' renders trunk and leaves in different places


**Interactive**

- Rendering doesn't update on artificial lights changes
- Dispatcher exception after deleting a light in a complex project
- Lights are copied instead of moved
- Moving a cosmos light does not update the light sources and moves only the asset geometry


**Appearance Manager**

- Materials' tab dot indicators remain after deleting Fur/Displacement
- Rotation min field in the Families tab doesn't accept 0 input


**Cosmos Assets**

- Some ceiling-based Cosmos assets are offset from the host in the viewport


**UX/UI**

- Materials modified in the Enscape editor are not indicated in orange in the Appearance Manager


---

## **Build 6.00.02**

*Official release*

Date - May 2, 2023

### Improvements

**General**

- Updated EULA

### Bug fixes

**General**

- Name cannot include prohibited characters exception on project migration


---

## **Build 6.00.01**

*Official release*

Date - DEC 07, 2022

### **Improvements**

**General**

- <span style="color: #000000">**Integrated Chaos Cloud Collaboration service **</span>
- <span style="color: #000000">**Chaos Cosmos Browser updated to version 2022.11.15**</span>

**Environment**

- Default Sky Model changed to PRG Clear Sky
- Added options to animate the procedural clouds in solar studies

**Environment/Enscape**

- Added options to transfer the Enscape cloud settings to V-Ray

**Asset Editor**

- Added ability to search across tags

### **Bug fixes**

**Materials/Enscape**

- Transmissive color of the Revit Glazing materials is ignored in the V-Ray render

**Geometries**

- Displacement Amount and Shift are not considered by the V-Ray Decal

**Asset Editor**

- Fixed issue with the Exclude and Affected by options of the Dirt texture

**UX/UI**

- Exception when loading user settings and collapsing the groups of loaded settings


---

## **Build 6.00.00 **

*Beta release*

Date - NOV 3, 2022

### **Improvements**

**General**

- Asset Editor updated to version 3.0.0
- Chaos Cloud client updated to version 1.20.2
- Chaos Cosmos Browser updated to version 2022.11.2
- Chaos License Server updated to version 6.0.0
- Added ability to render Enscape materials with V-Ray
- Added ability to render Enscape library 3D models with V-Ray
- Added support for the Light Cache GI engine in Interactive
- Dropped support for Revit 2018
- Dropped support for Windows 8

**Materials **

- Added ability to promote Enscape materials to the Asset Editor
- Improved conversion of Revit’s Generic material type
- Added ability to promote Revit Generic materials to the Asset Editor
- Improved texture paths compatibility with Revit
- Added ability to create a V-Ray Decal
- Migrated the V-Ray Material Library to Chaos Cosmos
- Added Thin Film material layer
- Extended the Dirt texture with options for more precise control
- Improved reflections for metals and rough reflective surfaces
- Improved translucent materials
- Implemented Car Paint 2 material

**Geometries**

- Added View & Override replacement options for Scatter
- Added ability to pick a geometric face as a Scatter host

**Environment**

- Added procedural clouds settings to the V-Ray Sun panel
- Added finite mode for the Dome Light

**Camera**

- Enabled the Auto options in Interactive

**VFB**

- Added a panorama viewer for spherical panorama renders
- Added proportion guide layer
- Added ability to flip the image horizontally or vertically
- Added ability to color correct a batch of pre-rendered images at once
- Added Dither colors option to the Render View tab of the VFB Settings panel
- History state is preserved between installations

**Asset Editor**

- Implemented asset tagging system
- Added a Sphere preview to the material preview swatch presets
- Added Automatic Transfer Function mode to the Bitmap texture
- Added Mix Amount parameter to the Mix (Operator) texture
- Renamed the Bitmap Texture Color Space to Transfer Function
- Increased the slider precision of the Reflection and Refraction Glossiness, and Metalness parameters of the Generic material
- Added Local Space Bump mode to all materials that support bump mapping
- Removed the upper limit of the Emissive material Intensity parameter
- Disabled the automatic texture resize for the GPU asset preview

**UX/UI**

- Added ability to drag & drop Cosmos materials to the Appearance Manager
- Improved the bottom toolbar instructions for actions with Scatter

### **Bug fixes**

**General**

- Error in GUI on V-Ray standalone start
- Batch render fails to start if the autosave path has been deleted
- Installing Chaos Vantage v.1.7.1 breaks the Cosmos browser
- System.Net.WebException on attempt to import Cosmos 3D models

**Materials**

- Pick Material does not detect Revit split faces

**Geometries**

- Proxy Mesh material slots fail to generate in case of a .vrmesh containing a single material
- Disabling Proxy Mesh Materials from within the Asset Editor is not respected
- Show Mass options of the Massing & Site menu is not respected

**Textures**

- Normal maps rotated by the UVWGenRandomizer appear inverted in some situations

**Asset Editor**

- V-Ray NeUI fails to load VRaySDKLibrary.dll resulting in blank V-Ray Asset Editor

**Scatter**

- Guest instances sink into the Host when it contains layers
- Families containing nested RPCs are incorrectly scattered

**VFB**

- The Exposure (display only) slider part of the Display Correction’s layer parameters affects images saved from the VFB

**UX/UI**

- Fixed several tooltips in the Appearance Manager