---
title: "V-Ray Graph"
canonical: "https://documentation.chaos.com/space/VRHINO/116129816/V-Ray%20Graph"
format: markdown
---
This page provides information about the V-Ray Graph component in V-Ray for Grasshopper.  Overview The V-Ray Graph component is a curve editor that remaps the numeric input values to an output, based on an advanced curve function. Unlike the standard Grasshopper Graph Mapper, this curve editor allows the use of multiple bezier point controls with custom tangents. It can be combined with the  V-Ray Timeline  component for a powerful animation workflow. The  V-Ray Graph  component serves to overcome the limitation of the native Grasshopper components allowing for better animation controls. Mouse click shortcuts: Double Click  – Add a new point or adjust coordinates for an existing point. Ctrl+Click  – Remove the tangents for a given point. Ctrl+Double Click  – Add new linear key (no tangents). Ctrl+Right Click  – Delete the key under the mouse pointer. Hold Left mouse button  – Drag a key/tangent point. Modifier keys used while dragging: Ctrl  – Unifies the tangents and lets one move them in a unified way. Shift  – Restricts main point movement to the X or Y direction. Shift  – Snaps the tangent angle to either X, Y, its current angle, or its pair angle. Example: Download the GH definition here. Download the GH definition here.