---
title: "Workflow Changes"
canonical: "https://documentation.chaos.com/space/VRHINO/116129986/Workflow%20Changes"
format: markdown
---
<span style="color: #333333">This page provides information on how the latest version of V-Ray handles scenes saved with previous versions of V-Ray.</span>


## **Overview**

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<span style="color: #333333">**V-Ray 7 **</span><span style="color: #333333">adds a number of rendering optimization features. However, for compatibility reasons, some features and workflows have been adjusted and are discussed in detail below.</span>

<span style="color: #333333">V-Ray for Rhino is not forward-compatible, meaning projects done with </span><span style="color: #333333">**V-Ray 6 **</span><span style="color: #333333">and </span><span style="color: #333333">**V-Ray 7 **</span><span style="color: #333333">are not guaranteed to work with previous V-Ray versions. If a project is opened using an older V-Ray version than the one it was created with, a prompt message offers wiping all V-Ray data to ensure file stability.</span>


## **First-time use**

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<span style="color: #333333">When opening Rhino for the first time right after installing V-Ray, some or all assets of the scene you load may be missing. </span>

<span style="color: #333333">If this happens, ensure V-Ray is set as the current renderer and then close Rhino. All assets load correctly from then on.</span>


## **GPU**

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<span style="color: #424242">Starting with </span><span style="color: #424242">**V-Ray 7**</span><span style="color: #424242"> the </span><span style="color: #424242">**CUDA **</span><span style="color: #424242">and </span><span style="color: #424242">**RTX **</span><span style="color: #424242">are replaced with a </span><span style="color: #424242">**GPU **</span><span style="color: #424242">tab for render engine. V-Ray GPU uses NVidia CUDA or RTX device(s) to perform the raytracing calculations. </span><span style="color: #272727">The GPU engine can be specified from the </span><span style="color: #272727">[V-Ray GPU](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116130661/Render+Parameters#V-RayGPU)</span><span style="color: #272727"> rollout.</span>


## **Lights**

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<span style="color: #333333">The Portal Light option in V-Ray Rectangle light is now a legacy option and is no longer exposed in the UI. Rectangle lights in files saved with previous V-Ray versions and this option enabled will still have it available. Regardless, for best performance consider disabling it and using the Adaptive Dome Light option instead.</span>


## **Materials**

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<span style="color: #333333">Starting with V-Ray 6, the Fresnel formula is now calculated more precisely. As a result, some materials, mainly metallic ones, may render slightly differently (with more physically-accurate reflections).</span>

<span style="color: #333333">Starting with V-Ray 6, the V-Ray Preset Material Library is part of the Chaos Cosmos Browser. Materials that have already been downloaded with any earlier V-Ray version remain unchanged and can still be loaded as a custom folder.</span>

<span style="color: #172b4d">Starting with V-Ray 7, the </span><span style="color: #172b4d">**Binding **</span><span style="color: #172b4d">section in the materials is now renamed to </span><span style="color: #172b4d">**Viewport Display**</span><span style="color: #172b4d">. </span>


## **Enscape Compatibility**

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<span style="color: #333333">Scenes set up using Enscape will now render in V-Ray. Materials and even the Enscape assets will be automatically handled by V-Ray providing a great starting point when transitioning from the Enscape design stage to the high-end visualization in V-Ray. For more information, go to </span><span style="color: #333333">[Enscape Compatibility](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116132274)</span><span style="color: #333333">. </span>


## **Special Objects**

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<span style="color: #333333">Starting with V-Ray 5.20.01, V-Ray special objects (Fur/Clipper/Displacement/Mesh Light/Scatter) are not deleted from the Asset Editor, when the last item with the corresponding special object assigned to it, is deleted from the viewport.</span>

<span style="color: #333333">Starting with V-Ray 7 there is a new </span><span style="color: #333333">**Remove from Selection **</span><span style="color: #333333">function. It removes the Special object applied on another object.</span>


## **Grasshopper**

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<span style="color: #172b4d">Loading Rig components from projects created with </span><span style="color: #172b4d">**V-Ray 6.10.00 **</span><span style="color: #172b4d">into newer versions, requires parameter rewiring. In V-Ray 6.10.01 some input and output parameters of the Grasshopper Rig Light components have been rearranged. Due to this reason, when a project created with the previous version is opened, the parameters appear to not be wired properly. In such cases, rewire the parameters manually for proper project performance. </span>


## **Migration from Previous Versions**

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<span style="color: #333333">**V-Ray 5**</span><span style="color: #333333"> for Rhino licenses also work with V-Ray Next, allowing anyone who purchases an upgrade, to complete unfinished projects using V-Ray Next if needed.</span>

> ℹ️ Please note that customer support is available only for **V-Ray 7** and **V-Ray 6**. Earlier versions are no longer supported.

<span style="color: #333333">Materials and other V-Ray data saved with V-Ray older than </span><span style="color: #333333">**v2.0**</span><span style="color: #333333"> will not be read.</span>

<span style="color: #333333">If you need to migrate an outdated scene, you will need to perform a 2-step migration - first one to </span><span style="color: #333333">**V-Ray 3.6**</span><span style="color: #333333"> and a second one to V-Ray 5.</span>

<span style="color: #333333">To do so, first visit</span><span style="color: #202124"> </span>[download.chaos.com](http://download.chaos.com/)<span style="color: #333333">, enable the Show older versions checkbox, and download </span><span style="color: #333333">**V-Ray 3.6**</span><span style="color: #333333">.</span>

<span style="color: #333333">Then, uninstall your current version of V-Ray for Rhino and install </span><span style="color: #333333">**v 3.6**</span><span style="color: #333333"> instead.</span>  
<span style="color: #333333">Open your outdated project, inspect the scene materials through the V-Ray Asset Editor, and save the project. This will trigger automatic V-Ray data migration. Repeat the steps for </span><span style="color: #333333">**V-Ray 5**</span><span style="color: #333333">.</span>

<span style="color: #333333">Note that in order to work with </span><span style="color: #333333">**V-Ray 5**</span><span style="color: #333333"> builds, you need to have the proper License Server. For more information about the License Server, see </span><span style="color: #172b4d">[Installing the License Server](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116129950)</span><span style="color: #333333">. </span>