---
title: "V-Ray for Grasshopper"
canonical: "https://documentation.chaos.com/space/VRHINO/116130185/V-Ray%20for%20Grasshopper"
format: markdown
---
This section contains information on the V-Ray for Grasshopper plug-in.


## **Overview**

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## **V-Ray Components in Grasshopper**

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There are seven tabs in the V-Ray toolbar in Grasshopper: [Environment](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116130188), [Geometry](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116130226), [Lighting](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116129878), [Materials](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116130318), [Render](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116129834), [Render Elements](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116130367), [Scatter](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116129803) and [Textures](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116130332).



> ℹ️ A parameter with a bullet point in front notifies about a slot that can receive an input only from another V-Ray component.
> ℹ️ 
> ℹ️ Example: 
> ℹ️ 
> ℹ️ ![image](media://29f053fb-50f0-4ee1-a94d-eace417f5c58)
> ℹ️ 
> ℹ️  The Scene slot receives an input only from a VRScene file.


Many of the V-Ray components in Grasshopper have a **Show Controls** option in their context menu. The Show Controls option extracts a V-Ray components parameter controls such as toggles, file path inputs, and color swatches.



## **V-Ray Script Access in Grasshopper**

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Rendering in Grasshopper can be initiated through Grasshoppers *C# Script* and/or *GHPython Script* components.  For more information, see [V-Ray Script Access in Grasshopper.](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116131592)