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title: "V-Ray Render in Project"
canonical: "https://documentation.chaos.com/space/VRHINO/116130347/V-Ray%20Render%20in%20Project"
format: markdown
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This page provides information about the Render in Project component in V-Ray for Grasshopper.


## **Overview**

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## **Input Parameters**

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**Scene ***(Generic Data)* – V-Ray scene input expected in this slot. Only objects and their materials are included.



## **Additional Commands**

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## **Notes**

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- The **Render in Project** component exports all lights attached to light rigs, except the light rigs themselves.
- The **Render in Project** component does not export object animation to the Rhino project.
- The native Grasshopper **Custom Preview** component is recognized by V-Ray if its "Render" toggle is enabled.
- The **Animation** **Source** parameter in ||Asset Editor|| > Settings > Animation section allows you to switch between animations recorded using the Rhino Animation tools and Sun or Camera Animation imported from Grasshopper via the V-Ray Render in Project component.
- If there is a Rhino animation, it is exported and rendered together with the Grasshopper animation, no matter the frame number. When the *Animation* toggle is turned off in NeUI, the Rhino animation is not taken into account.
- **Render in Project** uses Rhino's viewport as RenderView, therefore, if when manipulated between frames, it affects the render output!